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The development studio was started in May 1998 by Chris Taylor and several other ex-Cavedog Entertainment employees.
The studio formed in 1998 as Gas Powered Games, with their launch title being the 2002 3D role-playing video game Dungeon Siege, published by Microsoft Game Studios.
The expansion was co-developed by Mad Doc Software and again published by Microsoft Game Studios.
In August 2005, Gas Powered released its sequel to Dungeon Siege, Dungeon Siege II.
Supreme Commander was highly anticipated in pre-release previews, and was well received by critics, with a Metacritic average of 86 out of 100.
Supreme Commander, like its spiritual predecessor, begins with the player solely possessing a single, irreplaceable construction unit called the "Armored Command Unit," or ACU, the titular Supreme Commander.
On Feb 11, 2013, Gas Powered Games canceled their Kickstarter project "Wildman", four days before it was due to finish, announcing that they wanted to "focus [their] attention on other ways to keep Gas Powered Games running" Later, Gas Powered Games was absorbed into to become Wargaming Seattle, which ended Gas Powered Games as an independent studio.
Supreme Commander is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games.
The game is considered to be a spiritual successor to Taylor's 1997 game Total Annihilation, the game was released on February 16, 2007 in Europe and February 20, 2007 in North America.
In May 2007, Gas Powered Games announced a partnership with Sega to work on an original role-playing game.
On July 6, 2007, the game was announced as Space Siege.All standard units except Commanders and summoned Support Commanders (s ACU) are self-sufficient robots.